102162《原画场景设计》课程标准(已审核).pdf
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102162《原画场景设计》课程标准(已审核).pdf
1 原画场景设计课程标准课程代码:102162 参考学时:60 学分:4 课程类型:专业基础课2013年 2 月编2 一、适用专业该课程适用于动漫设计与制作专业。二、开课时间第 二 学期。三、课程定位1、课程性质本课程是动漫设计与制作专业的专业基础课课程。其任务是使学生通过对场景设计课程的学习,了解影视动画场景设计的分类与影视动画场景造型设计的构思方法;掌握影视动画场景设计图的技巧与方法。学好场景设计是动画专业人员应具备的基本质素。2、教学任务主要针对动漫设计师职业岗位开设,主要任务是培养学生在动漫设计师工作岗位的知识技能和广泛适应能力。动画场景设计是除角色以外一切对象的造型设计,是塑造角色和影片风格的关键创作环节。通过本课程的学习,培养学生在镜头画面中表现场景空间的能力;使学生掌握影视动画场景设计的技巧与方法;了解影视动画场景设计的分类与影视动画场景设计的构思方法,为以后的创作打下基础。通过学习让学生掌握场景设计图的制作理论,能运用各种材料和技法,设计与制作,并注重故事性与情节性,全面了解场景设计作为动画片组成部分,能从另一个侧面展现出影片的内容,突出主题,增加艺术感染力。四、课程培养目标1、方法能力目标理解与创造性思维能力;分析、判断、应变能力;自主学习能力;审美能力;语言文字能力。2、社会能力目标培养学生的创新思维能力和健康的审美意识,提高对摄影作品的艺术鉴赏水平;培养学生老实、守信、按时交付摄影作品的实践观念;文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O43 培养良好的人际沟通能力和团队相互合作的精神;培养自我学习、勇于创新、积极承担不同角色的能力。3、专业能力目标动画场景的构成掌握掌握动画场景图(平面图、气氛图、立面图、细部图、结构图、鸟瞰图)的透视绘制方法和技巧等基础理论;掌握自然现象中的原动画创作的基本规律和绘画技巧等基础理论;场景灯光效果动画场景构思掌握电脑绘制场景图的方法(painter图形图像处理)等基础理论五、课程衔接在课程设置上,前导课程有二维动画制作和图形图形处理课程。场景设计课需用大量手绘完成,并结合电脑进行制作,因此要求学生绘画基础牢固。本课与素描、色彩、风景写生、速写、透视、电脑设计、卡通形象设计、背景制作、泥塑、镜头画面语言、动画基础有着相互的联系。后续课程有原画造型设计和三维影视特效课程。可以根据本课程的学习,继续培养学生的三维动画短片制作和影视动画特效制作能力。六、教学内容与学时分配教学学时数分配见表6.1 所示表 6.1 教学内容与学时分配序号教学内容项目、情景理论学时实践学时习题学时合计1 动画场景设计概述1-1 动画场景设计的概念1-2 动画场景设计的范畴、要素与任务1-3场景的风格动画场景设计的类型与风格1-4 动画场景的功能与作用1-5 动画场景的特性1-6 动画场景与其他文化艺术、设计的关系6 0 0 6 2 动画场景设计的构思方法2-1 动画场景设计的要求6 4 0 10 文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O44 2-2动画场景设计的构思方法2-3 动画场景设计的创作程序2-4 动画场景的空间构成3 动画场景的空间构成3-1 动画场景设计的形体概念3-2动画场景设计的造型规律及方法3-3 动画场景设计的空间表现4 6 0 10 4 动画场景的色彩与光影设计4-1 色彩的基本规律4-2 色彩的空间和时间构成4-3 色彩及其构成的心理4-4 色彩的场景应用4-5 光影的场景设计及应用4 6 0 10 5 动画场景的透视5-1 镜头画面透视基础5-2 场景透视表现的基本画法5-3 平面图、气氛图、立面图、细部图、结构图、鸟瞰图)的透视绘制方法和技巧等基础理论6 10 0 16 6 自然现象场景设计6-1 风、雨、雷、电自然现象6-2 水的动态6-3 烟雾、云、火、爆炸的动态4 4 0 8 合计30 30 0 60 百分比50%50%0%100%课程实训内容如下表编号实验名称教学方法实训 1一点透视图线稿的绘制教师演示、学生实际操作实训 2两点透视图线稿的绘制教师演示、学生实际操作实训 3平面图的透视绘制教师演示、学生实际操作实训 4 气氛图的透视绘制教师演示、学生实际操作实训 5 立面图的透视绘制教师演示、学生实际操作实训 6 细部图的透视绘制教师演示、学生实际操作实训 7结构图的透视绘制教师演示、学生实际操作实训 8鸟瞰图的透视绘制教师演示、学生实际操作实训 9场景光影造型设计教师演示、学生实际操作实训 10风、雨、雷、电自然现象表现练习教师演示、学生实际操作实训 11 烟雾、云、火、爆炸的基本动态画法练习教师演示、学生实际操作实训 12Painter场景实例练习1 教师演示、学生实际操作实训 13 Painter场景实例练习2 教师演示、学生实际操作文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O45 七、教学内容和进程1、动画场景设计概述表 7.1“动画场景设计概述”内容动画场景设计概述学时6 教学目标掌握动画场景与背景绘制的不同,同时在其与绘画、摄影与电影的比较中把握其独特性,对基本场景设计风格具有一定的了解。教学内容1、动画场景设计的概念2、动画场景设计的范畴、要素与任务3、场景的风格动画场景设计的类型与风格4、动画场景的功能与作用5、动画场景的特性6、动画场景与其他文化艺术、设计的关系教学方法建议与说明方法、手段、教学做一体等1、实例教学法2、小组学习法3、多媒体影视动画片演示考核与评价方式问答、课后练习教学辅助材料电子课件2、动画场景设计的构思方法7.2“动画场景设计的构思方法”文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O46 内容动画场景设计的构思方法学时10 学习目标掌握基本的场景设计方法,注意从设计准备、资料收集、场景创意及表现流程的各个环节。教学内容1、动画场景设计的要求2、动画场景设计的构思方法3、动画场景设计的创作程序4、动画场景的空间构成教学方法建议与说明方法、手段、教学做一体等1、实例教学法2、小组学习法3、多媒体演示考核与评价方式单元实践操作、问答。教学辅助材料电子课件、实训设备3、动画场景的空间构成7.3“动画场景的空间构成”内容动画场景的空间构成学时10 学习目标掌握基本构成原理对场景设计的作用和重要性,同时对场景的空间感充分认识,学会如何设定其成为恰当而合理的角色发展的空间。教学内容文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O47 1、动画场景设计的形体概念2、动画场景设计的造型规律及方法3、动画场景设计的空间表现教学方法建议与说明方法、手段、教学做一体等1、实例教学法2、小组学习法3、多媒体演示考核与评价方式单元实践操作、问答。教学辅助材料电子课件、实训设备4、动画场景的色彩与光影设计7.4“动画场景的色彩与光影设计”内容动画场景的色彩与光影设计学时10 学习目标了解色彩与光影构成的关系,尤其在于效果要素的表达,即主观及表现性色彩与光影构成的巧妙运用,配合大量实例与一些小练习进行掌握。教学内容文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O48 1、色彩的基本规律2、色彩的空间和时间构成3、色彩及其构成的心理4、色彩的场景应用5、光影的场景设计及应用教学方法建议与说明方法、手段、教学做一体等1、实例教学法2、小组学习法3、场景案例赏析考核与评价方式单元实践操作教学辅助材料电子课件、实训设备5、动画场景的透视7.5“动画场景的透视”内容动画场景的透视学时16 学习目标了解场景透视的类别,结合实例与创作意图对于透视类别、视角、视点、视高、视距及景别等进行选择和设定。教学内容文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10 ZV1O3F1Y5O4文档编码:CS8F4G2P4C3 HR5B1E1O4S10