《cocos2d-js教学课件》chapter1-classintrodu.pptx
CLASS INTRODUCTIONJIANYUN BAO,SENIOR TECHNICAL EVANGELIST,CHUKONGTHE TECHNOLOGY OF MOBILE GAME DEVELOPMENT3Course Arrangement2Cocos EngineThe Introduction of Mobile Game Development1AGENDAMOBILE PHONE/WECHAT:135-6496-1737EMAIL/QQ:?The Introduction of Mobile Game DevelopmentMOBILE GAMESGAME GENRESCasualCasualSocialSocialhttpPLAYERS TASTESDEVELOPERS ROLEDESIGNERPRODUCERPROGRAMMERARTISTDEVELOPMENT LIFE CYCLEDebugDistributeData AnalysisIdeaDevelopOperationDesignDeployTABLET02MOBILE PHONE01WEARABLE DEVICE03SMART DEVICE70%30%1%MOBILE OPERATING SYSTEMRegion 13.2%Windows PhoneRegion 116.4%iOSRegion 179.4%AndroidWorldwide Smartphone Forecast by OS,2015 Market Share1.15Bn237Mn46.8MnREAL MONEY-MAKING MACHINEUSAChinahttp:/ MONEY-MAKING MACHINEa suite of open-source,cross-platform,game-development toolsCocos EngineWHAT IS A GAME ENGINE?Allows for data driven developmentMakes development faster!Multi-platform(typically)Reusable for many different gamesGame agnostic software componentsSet of tools to assist in making a gameSeth Sivak Executive Producer,ZyngaShading/LightingAnimationSound/VideoScriptingCollision DetectionRenderer (2D or 3D)GAME ENGINE FUNCTIONCustom ToolsLevel EditorArtificial IntelligencePhysicsNetworkingScene GraphAssetsCOCOS ENGINE COCOS ENGINE Open SourceSimple&Easy to Learn APIsCross PlatformLightweight&Fast RunningMARKET SHARE OF COCOS Region 140%TAIWANRegion 1Region 114%Region 1JAPAN32%Region 1CHINA55%Region 1KOREA28%Region 1US2015 MARCHTOP GAMES BY COCOS 2015201420132012All in one Engine-CocosShun Lin made Cocos2d-html5Ricardo Quesada joined in ChukongBetter Cocos Ecosystem Ricardo Quesada created“Cocos2d”2008201220142015+201020132015 HISTORY Zhe Wang branched Cocos2d-xCocos 3D partCOCOS2D FAMILY Cocos2dCocos2d-iPhoneCocos2d-xCocos2d-HTML5Cocos2d-androidCocos2d-windowsShinyCocosCocos2d-javascriptCocos-netCocos3dCocos2d-android-1Cocos2d-XNACocosBuilderCOCOS2D FAMILY BranchProgramming LanguageTarget Platform(s)Cocos2dPythonDesktop OSesCocos2d-iphoneObjective-C,JavaScriptiOSCocos2d-xC+,Lua,JavaScriptMulti PlatformsCocos2d-HTML5JavaScriptHTML5-ready browsersShinyCocosRubyiOSCocos2d-windowsC+Windows XP/7Cocos2d-androidJavaAndroidCocos2d-android-1JavaAndroidCocos2d-XNAC#Microsoft and MonoGame platformCocos2d-javascriptJavaScriptHTML5-ready browsersCocos-netC#Mono-supported platformCocos3dObjective-CiOSCOCOS2D-X MULTI PLATFORMS PlatformsC+LuaJavaScriptMobile PlatformiOSAndroidWindows Phone 8/8.1/10.0 BlackBerryTizenMarmaladeDesktop PlatformWin32LinuxWindows 8/8.1/10.0Mac OS XNative ClientCOCOS ENGINE PRODUCTS Cocos2d-xPerformanceCross PlatformDevelop SpeedProgramming LanguageCOCOS ENGINE PRODUCTS Cocos2d-JSPerformanceCross PlatformDevelop SpeedProgramming LanguageCOCOS ENGINE PRODUCTS Cocos2d-Lua(Quick-Cocos2d-x)PerformanceCross PlatformDevelop SpeedProgramming LanguageCOCOS2D-JS ARCHITECTURE Cocos2d-x JSBCocos2d-JS APICocos2d-JS GamesJS VM(SpiderMonkey)Cocos2d-XJavaScript BindingsBrowsersMobile BrowsersWebApp AndroidiOSMacWin32 Cocos2d-html5SceneGraphEditorsEvent ManagerPhysicsAnimationActionsAudioResourcesRendererALL DEPLOYMENTS IN ONE CODEFacebook,SoftGames,Spil games,etc.DESKTOP WEB GAMESMOBILE WEB GAMESiOS,Android,Mac,Windows,WP8&8.1NATIVE GAMESWECHAT,WEBVIEW,QZONE,ETC.Course ArrangementGRADINGGradingRemember03ASSIGNMENTSProject AssignmentHomework Assignments02SCHEDULEConceptual ScheduleClass ScheduleReadings01CONCEPTUAL SCHEDULEModule 3Example Explanation Part 2Module 1Course Overview,Cocos Basic Concept,Environment SetupMobile Game Design Direction,Example Explanation Part 1Cross-platform Deployment,Students Presentation Module 4Module 2CLASS SCHEDULE Week Date Contents Notes Homework Project 10 21-Nov-2015 Chapter 1:Course Overview Chapter 2:Cocos Basic Concept Guide:Environment Setup Practices Homework 1 out Project Assignment Out Grouping 12 05-Dec-2015 Chapter 3:Mobile Game Design Direction Chapter 4:Example Explanation Part 1 Practices Homework 2 out Homework 1 due Project Proposal Due Project Approvals Given 14 19-Dec-2015 Chapter 4:Example Explanation Part 2 Practices Homework 3 out Homework 2 due Project Update Due 16 02-Jan-2016 Chapter 5:Cross-platform Deployment Students Presentation Homework 3 due Final Presentation DueREADINGSJAVASCRIPTCOCOS2D-JSPROJECT ASSIGNMENTDesign little game demoDeploy the prototype of game demo by Cocos2d-JSUse tool chain of Cocos to build game resources and deploymentMake PPT of the ideas,designs,progress,troubles and solutionsPROJECT ASSIGNMENTDEC.5EARLYJAN.2LATERDEC.19MIDDLE4.Final presentation in class2.One-page project proposals due and get approval/feedback3.Project update dueTips1.Work in teams of 6(normally)HOMEWORK ASSIGNMENTSMake a demo with Sprite,Action and Event.01The feelings of this course03The details in the project assignments.02GRADING30%20%10%40%Region 1Active ParticipationHomeworksProject AssignmentAdditionalREMEBERLets end this part on an uplifting note“Nothing is particularly hard if you divide it into small jobs.”Henry Ford