2009年3月公共英语三级考试真题及答案.doc
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1、2009年3月公共英语三级考试真题及答案 SectionListeningComprehension125(略)Section Use of EnglishDirections: Read the following text. Choose the best word or phrase for each numbered blank and mark A, B, C, or D on ANSWER SHEET 1. The United States is a confederation of states. Each state has the(26) to make laws with
2、 regard to the state. (27) , based on public opinion, states can(28) policies regarding education, and they may(29) a state income tax; they also determine the speed(30) , housing codes, and the drinking age.In most parts of the United States, you(31) be 21 years old to buy alcohol in a liquor store
3、, bar,(32) restaurant. In some states you may buy beer in a grocery store. If a store sells alcohol to a minor, the(33) of the store is usually(34) a large sum of money.(35) , many areas have an open-container law,(36) means that people may not drink alcohol on the street or in a car. Anyone(37) wit
4、h an open container of alcohol may be arrested.(38) , with all of these laws, the(39) of alcohol is a serious(40) in the United States and Canada. Drinking on college campuses,(41) there are many underage drinkers has(42) greatly. In fact, alcohol sales have gone up(43) the legal drinking age was(44
5、) from 18 to 21. Some people believe that if there were no legal drinking age,(45) in some other countries, North American youth would drink less.26.A privilege B advantage C right D tradition27.A As a result B For example C In other words D In this case28.A demand B disagree C discuss D determine 2
6、9.A collect B issue C demand D implement30.A limit B control B control D regulation31.A can B shall B shall D must 32.A and B or C also D not33.A clerk Bsalesperson Cowner D host34.A fined B charged C punished D suffered35.A In addition B In fact C In reality D In general36.A that B this C it D whic
7、h37.A exposed B suspected B suspected D detected38.D detected B Anyway C Moreover D Therefore39.A application B consumption C expenditure D usage40.A condition B crisis C question D problem41.A though B as C where D which32.A raised B increased C peaked D climaxed43.D climaxed B since C before D aft
8、er44.A shifted B upgraded C uplifted D changed45.A same B for B for B forSection Reading ComprehensionPart ADirections: Read the following three texts. Answer the questions on each text by choosing A,B,C or D. Mark your answers on ANSWER SHEET 1. Text 1A pioneering study by Donald Appleyard made the
9、 surprise sudden increase in the volume of traffic through an area affects a sudden increase in crime does. Appleyard observed this by fir house in San Francisco that looked much alike and had middle-class and working-class residents. The difference was that only 2,000 cars a day ran down Octavia in
10、 Appleyards terminology while Gough Street (MEDIUM street) had 9,000 cars a day and Franklin Street (HEAVY street) had around 16,000 cars a day.Franklin Street often had as many cars in an hour as Octavia Street had in a day. Heavy traffic brought with it danger, noise, fumes, and soot, directly, an
11、d trash secondarily. That is, the cars didnt bring in much trash, but when trash accumulated, residents seldom picked it up. The cars, Appleyard determined, reduced the amount of territory residents felt responsible for. Noise was a constant intrusion into their homes. Many Franklin Street residents
12、 covered their doors and windows and spent most of their time in the rear of their houses. Most families with children had already left.Conditions on Octavia Street were much different. Residents picked up trash. They sat on their front steps and chatted with neighbors. They had three times as many
13、friends and twice as many acquaintances as the people on Franklin.On Gough Street, residents said that the old feeling of community was disappearing as traffic increased. People were becoming more and more preoccupied with their own lives. A number of families had recently moved. And more were consi
14、dering it. Those who were staying expressed deep regret at the destruction of their community. 46.Appleyards study focuses on the influence of _.A.traffic volume on the residentsB.rate of crime on the neighborhoodC.social classes on the transportationD.degree of pollution on the environment47.Appley
15、ard discovered that increase in the volume of traffic _.A.made people more violentB.would lead to increase in crimeC.was accompanied by increase in crimeD.had the same effect on people as increase in crime48.The authors main purpose in the second paragraph is to _.A.discuss the problem of handling t
16、rashB.suggest ways to cope with traffic problemsC.point out the disadvantages of heavy trafficD.propose an alternative system of transportation49.People on Gough Street _.A.felt sorry that their block had been pulled downB.felt indifferent about people moving outC.thought their old community was gon
17、eD.thought mostly of themselves50.What can we learn about Franklin StreetA.It is not a nice neighborhood for childreB.People often throw trash out as they drive througC.People there have made friends with people on OctaviD.People there own twice as many cars as people on Gough StreetText 2Imagine, i
18、f you will, the average games player. What do you see A guy who never grew up Or a nervous 18-year-old pushing buttons on his controller, lost and alone in a violent onscreen world Sorry, you lose. The average gamer is starting to look pretty much like the average person. For the first time, accordi
19、ng to a US poll commissioned by AOL Games, roughly half of those surveyed, ages 12 to 55, are tapping away at some kind of electronic gamewhether on a PC, a cell phone or another handheld devicefor an average of three hours every week.The games people play say a lot about who they are. Machines like
20、 the Xbox and PlayStation 2 are largely the territory of twenty-something men, who prefer to picture themselves as sports stars and racing drivers. Men 50 and older prefer military games. Teenage girls are much more likely than boys to play games on their phone, while older women make up the majorit
21、y of people playing card games such as Hearts on line.Is it a good thing, all this time spent on games Or is it as harmful as television, pulling people ever further from reality The AOL survey suggests some players are in denial about the extent of their habit. One in 10 gamers find it impossible t
22、o resist games; 1 in 4 admits to losing a nights sleep to play games; and another quarter has been too absorbed to have meals. But dont think were all heading into a world with everyone plugged into, if not totally controlled by, his own game. Quite the contrary: gamers appear to be more engaged wit
23、h reality than other kinds of couch potatoes. According to a comprehensive survey by the Entertainment Software Association (ESA-whose members, of course, want you to think video games are healthy), gamers spend an average of 23 hours a week volunteering and going to church, concerts, museums and ot
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