3dsmax快捷键全集,快速建模必备.pdf
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1、.主界面快捷键1菜单快捷键File_New Scene(新场景)【Ctrl+N】File_0pen File(翻开文件)【Ctrl+O】File_Save File(保存文件)【Ctrl+S】Edit_Undo Scene 0peration(撤销场景操作)【Ctrl+Z】Edit_Redo Scene 0peration(重做场景操作)【Ctrl+Y】Edit_Hold(存放)【A1t+Ctrl+H】Edit_Fetch(取回)【A1t+Ctrl+F】Edit_Delete 0bjects(删除对象)【Delete】Edit_Clone(克隆)【Ctrl+V】Edit_Select A1l(
2、全选)【Ctrl+A】Edit_Select None(不选)【Ctrl+D】Edit_Select Invert(反选)【Ctrl+I】Edit_Select by Name(按名称选取)【H】Tool_Transform TypeIn(变换输入)【F12】Tool_A1ign(对齐)【Alt+A】Tool_Spacing Tool(间隔工具)【Shift+I】Tool_Normal Align(法线对齐)【Alt+N】Tool_Place Highlight(放置高光)【Ctrl+H】Tool_Isolate Selection(孤立选择)【Alt+Q】.!.Views-Undo View
3、 Change(撤销视图更改)【Shift+Z】Views_Redo View Change(重做视图更改)【Shift+Y】Views_V1ewport Background(视口背景)【Alt+B】Views_Update Background Image(更新背景图像)【Alt+Shift+Ctrl+B】Views_Match Camera To View(摄影机与视图匹配)【Ctrl+C】Views_Redraw All Views(重绘所有视图)【】Views_Adaptive Degradation Toggle(自适应降级开关)【O】Views_E*pert Mode Toggl
4、e(专家模式开关)【Ctrl+*】Graph Editors_Particle View(粒子视图)【6】Rendering_Render Scene(渲染场景)【F10】Rendering_Environment(环境)【8】Rendering_Render to Te*ture(渲染纹理)【0(零)】Rendering_Material Editor(材质编辑器)【M】Customize_ShowHide Main Toolbar(显示或隐藏主工具栏)【Alt+6】Customize_Lock User Interface(锁定用户界面)【Alt+0(零)】MA*Script_MA*Scr
5、ipt Listener(MA*Script 监听器)【Fll】File Menu(文件菜单)【Alt+F】.!.Edit Menu(编辑菜单)【Alt+E】Tools Menu(工具菜单)【Alt+T】Group Menu(群组菜单)【Alt+G】Views Menu(视图菜单)【Alt+V】Create Menu(创立菜单)【Alt+C】Modifiers Menu(编辑修改器菜单)【Alt+O】Character Menu(角色菜单)【Alt+H】Animation Menu(动画菜单)【Alt+A】Graph Editors Menu(图形编辑器菜单)【Alt+D】Rendering
6、Menu(渲染菜单)【Alt+R】Customize Menu(自定义菜单)【Alt+U】MA*Script Menu(MA*Script 菜单)【Alt+M】Help Menu(帮助菜单)【Alt+H】2主工具栏和浮开工具栏快捷键Undo(撤销)【Ctrl+Z】Redo(重做)【Ctrl+Y】Select 0bject(选定对象)【Q】Select by Name(按名称选择)【H】Rectangle(矩形),Circle(圆形),Fence(篱笆),LassoSelection Cycle(套索)选择循环【Ctrl+F 或 Q】Select and Move(选定并移动)【W】.!.Sel
7、ect and Rotate(选定并旋转)【E】Select and Scale(选定并按比例变换)【R】Scale Cycle(按比例变换循环)【R 或 Ctrl+E】Snap Toggle(捕捉开关)【S】Angle Snap Toggle(角度捕捉开关)【A】Snap Percent(捕捉百分比)【Shift+Ctrl+P】Align(对齐)【Alt+A】Normal Align(法线对齐)【Alt+N】Place Highlight(放置高光)【Ctrl+H】Material Editor(材质编辑器)【M】Render Scene(渲染场景)【F10】Quick Render(迅速渲
8、染)【Shift+Q】Restrict to*(约束到*)【F5】Restrict to Y(约束到 Y)【F6】Restrict to Z(约束到 Z)【F7】Restrict Plane Cycle(约束平面循环)【F8】3视口快捷键Front View(正视图)【F】Top View(俯视图)【T】Bottom View(仰视图)【B】Left View(左视图)【L】.!.Perspective View(透视图)【P】Isometric User View(等轴用户视图)【U】Camera View(摄影机视图)【C】Light View(灯光视图)【Shift+4($)】Disab
9、le Viewport(禁用视口)【D】Viewport Pop-up Menu(视口弹出菜单)【V】Dynamic Resizing(动态重定大小)【拖曳视口边界】Transform G1zmo Toggle(变换线框开关)【*】Transform Gizmo Size Down(变换线框变小)【-】Transform Gizmo Size Up(变换线框变大)【=】Shade Selected Subobject Faces(给选定次对象面加阴影)【F2】WireframeSmooth+Highlights Toggle(线框或平滑+高光开关)【F3】View Edged Faces(查看
10、边界面)【F4】Polygon Counter(多边形计数器)【7】Sound Toggle(声音开关)【】Show Safeframes(显示平安框)【Shift+F】Default Lighting(默认光照)【Ctrl+L】See-Through Display(穿透显示)【Alt+*】Redraw All Views(重绘所有视图)【】Offset Snap(偏移捕捉)【A1t+Ctrl+空格】.!.ShowHide Cameras(显示或隐藏摄影机)【Shift+C】ShowHide Geometry(显示或隐藏几何体)【Shift+G】ShowHide Grids(显示或隐藏栅格)
11、【G】ShowHide Helpers(显示或隐藏辅助对象)【Shift+H】ShowHide Lights(显示或隐藏灯光)【Shift+L】ShowHide Particle Systems(显示或隐藏粒子系统)【Shift+P】ShowHide Shapes(显示或隐藏形状)【Shift+S】ShowHide Space Warps(显示或隐藏空间扭曲)【Shift+W】4关键点和时间控制项快捷键Selection Lock Toggle(选择集锁定开关)【空格】Auto Key Mode(自动关键点模式)【N】Set Key Mode(设置关键点模式)【】Set Keys(设置关键点)
12、【K】PlayStop Animation(播放或停顿动画)【】Backup Time One Unit(回退一个时间单位)【,】Forward Time One Unit(前进一个时间单位)【】Go to Start Frame(转到起始帧)【Home】Go to End Frame(转到完毕帧)【End】.!.5视口导航控制项快捷键Zoom Mode(缩放模式)【A1t+Z】Zoom E*tents(缩放扩展)【Alt+Ctrl+Z】Zoom E*tents All(缩放扩展所有元素)【Shift+Ctrl+Z】Zoom E*tents Selected Al l(缩放扩展所有选定元素)【
13、Z】Zoom Region Mode(缩放区域模式)【Ctrl+W】Zoom Viewport In(缩小视口)【或向前滚滑动轮】Zoom Viewport Out(放大视口)【或向后滚滑动轮】Pan View(扫视视图)【Ctrl+P 或用鼠标中键拖曳】Interactive Pan(交互式扫视)【I(按住这个键)】Arc Rotate(按弧旋转)【Alt+用鼠标中键拖曳或Ctrl+R】MinMa*Toggle(最小或最大开关)【Alt+W】6方形菜单快捷键Animation Quadmenu(动画方形菜单)【Alt+右键单击】LightingRendering Quadmenu(灯光渲染方
14、形菜单)【Ctrl+Alt+右键单击】Modeling Quadmenu(建模方形菜单)【Ctrl+右键单击】Snap Quadmenu(捕捉方形菜单)【Shift+右键单击】Viewports Quadmenu(视口方形菜单)【V】.!.Custom 1 Quadmenu(自定义 1 方形菜单)【Shift+Alt+右键单击】Custom 2 Quadmenu(自定义 2 方形菜单)【Shift+Ctrl+Alt+右键单击】Custom 3 Quadmenu(自定义 3 方形菜单)【Shift+Ctrl+右键单击】7虚拟视口快捷键Virtual Viewport Toggle(虚拟视口开关)
15、【(数字小键盘)】Virtual Viewport Zoom In(虚拟视口放大)【+(数字小键盘)】Virtual Viewport Zoom Out(虚拟视口缩小)【-(数字小键盘)】Virtual Viewport Pan Down(虚拟视口向下扫视)【2(数字小键盘)】Virtual Viewport Pan Left(虚拟视口向左扫视)【4(数字小键盘)】Virtual Viewport Pan Right(虚拟视口向右扫视)【6(数字小键盘)】Virtual Viewport Pan Up(虚拟视口向上扫视)【8(数字小键盘)】.!.8次对象快捷键Subobject mode to
16、ggle(次对象模式开关)【Ctrl+B】Subobject Level Ccle(次对象层次循环)【Insert】Subobject Level 1(1 层次对象)【1】Subobject Level 2(2 层次对象)【2】Subobject Level 3(3 层次对象)【3】Subobject Level 4(4 层次对象)【4】Subobject Level 5(5 层次对象)【5】Delete Subobject(删除次对象)【Delete】Local Select Subobject by Name(按名称局部选定次对象)【Ctrl+H】9层次快捷键Select Ancestor
17、(选定祖先)【Page Up】Select Chi ld(选定子代)【Page Down】Select Children(选定多个子代)【Ctrl+Page Down】Select Entire Hierarchy(选定整个层次)【双击父代】10可编辑网格快捷键Verte*Subobject Mode(顶点次对象模式)【1】Edge Subobject Mode(边次对象模式)【2】.!.Face Subobject Mode(面次对象模式)【3】Polygon Subobject Mode(多边形次对象模式)【4】E lement Subobject Mode(元素次对象模式)【5】Deta
18、ch(别离)【Ctrl+D】Cut Mode(剪切模式)【Alt+C】Bevel Mode(斜角模式)【Ctrl+V 或 Ctrl+B】Chamfer Mode(倒角模式)【Ctrl+C】E*trude Mode(挤压模式)【Ctrl+E】Edge Invisible(边不可见)【Ctrl+I】Edge Turn(边翻转)【Ctrl+T】Weld Selected(焊接选定对象)【Ctrl+W】Weld Target Mode(焊接目标模式)【AIt+W】11可编辑多边形快捷键Verte*subobject Hode(顶点次对象模式)【1】Edge Subobject Mode(边次对象模式)
19、【2】Border Subobject Mode(边界次对象模式)【3】Face Subobject Mode(面次对象模式)【4】Element Subobject Mode(元素次对象模式)【5】Object Level(对象层次,禁用次对象模式)【6】Repeat Last Operation(重复最近一次操作)【;】Grow Selection(增大选择集)【Ctrl+Page Up】.!.Shrink Selection(减小选择集)【Ctrl+Page Down】Select Edge Loop(选择边循环)【Alt+L】Select Edge Ring(选择边环)【Alt+R】C
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