英文IE知识课件.pptx
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1、Industrial Engineering:Work DesignPrepared by Ken Leung2002/9/261SMT Training for ProductivityWork DesignnMethods ImprovementnErgonomicsnAssembly line balancingnPrinciples of motion economynVarious type of chartsnWork measurementnTime studynActivity sampling2002/9/262SMT Training for ProductivityErg
2、onomics nDefinitionnApply information about human behavior,abilities,limitations,and other characteristics to the design of tools,machines,system,tasks,jobs,and environments for productive,safe,comfortable,and effective human use.2002/9/263SMT Training for ProductivityObjectives nTo enhance the work
3、 effectiveness and efficiency.nIncreased convenience of use nReduced errors nIncreased productivity nTo enhance human values.nImproved safetynReduced fatigue and stressnIncreased comfortnGreater user acceptancenIncreased job satisfaction nImproved quality of life2002/9/264SMT Training for Productivi
4、tyTwelve Principles of Ergonomics1.Work in neutral posturesneg.Wrist rests for keyboard and mouse.2.Reduce excessive forces-eg.Boxes with handholds for carrying.2002/9/265SMT Training for ProductivityErgonomics Principles3.Keep everything in easy reach-eg.Keep materials within the“reach envelope”of
5、the arm.2002/9/266SMT Training for ProductivityErgonomics Principles4.Work at proper heights-eg.Heavy work should be performed lower than elbow height;precision work should be higher.2002/9/267SMT Training for ProductivityErgonomics Principles5.Reduce excessive motions neg.Use power screwdriver.6.Mi
6、nimize static load-eg.Use a pencil grip.2002/9/268SMT Training for ProductivityErgonomics Principles7.Minimize pressure points neg.Provide padding for hand grips.8.Provide clearance-eg.Provide visual access (carton delivery).2002/9/269SMT Training for ProductivityErgonomics Principles9.Move,exercise
7、,and stretch-eg.Change adjustments of the chair for those sit for a long time.10.Maintain a comfortable environment-eg.Consider the quantity and quality of light at the workstation.2002/9/2610SMT Training for ProductivityErgonomics Principles11.Make displays and controls understandable neg.Clicking
8、is easier than memorizing commands.12.Reduce stress-eg.Design task to fit people.2002/9/2611SMT Training for ProductivityAnthropometry nDefinitionnMeasurement of the human body and its biomechanical characteristics.nBiomechanical refers to the mechanical(machine-like)capabilities of the human skelet
9、on-muscular systems.nMeasures our sizes and how we move and move easily.nNeed of AnthropometrynWe are not in the same size.nPoor design for mechanical abilities of the human body can lead to discomfort or injury.nEg.Height of keyboard for a computer.2002/9/2612SMT Training for ProductivityAnthropome
10、tric DatanStatic measures are used to determine size and spacing requirements of work space,eg.,height,weight,seat to elbow height,and wing span.nDynamic measures are used to match the dynamic characteristics of controls to user,eg.,range of motion for various joints,and strength of fingers.2002/9/2
11、613SMT Training for ProductivityAnthropometric DatanThe anthropometric data is performed in normal distribution.n50th percentile is the most of the population.n5th and 95th percentiles are the extremes.2002/9/2614SMT Training for ProductivityHow to use anthropometric datanDesign for extremesnA stand
12、ard is to design to fit 5th or 95th percentiles of the population.nDesign for most of the populationn50th percentile of the population should be used.nMake the design adjustable nThe design can fit 5th to 95th percentiles of the population.2002/9/2615SMT Training for ProductivityExamples Design aims
13、Design examples:Examples of measurements to consider:Users that the design should accommodate:Easy reach Shelving Arm length,shoulder heightSmallest user:5th percentileAdequate clearance to avoid unwanted contact or trapping Cinema seats Shoulder or hip width,thigh lengthLargest user:95th percentile
14、A comfortable and safe posture Worksurface heights Elbow height,sitting eye height,elbow height(sitting or standing)Most of the users:50th percentileSpecial fitting Headphones Head circumferenceMaximum range:5th to 95th percentile(adjustable design)2002/9/2616SMT Training for ProductivityAssembly Li
15、ne BalancingnEqualize workload among the assemblies.nIdentify the bottleneck operation.nEstablish the speed of the assembly line.nDetermine the number of work stations.nDetermine the labor cost of assembly.nEstablish the percent workload of each operator.nAssist in plant layout.nReduce production co
16、st.2002/9/2617SMT Training for ProductivityTable for Assembly Line BalancingNo.Operation R-ValueCycle time#stationsAvg.cycle time%LoadHrs/1000Pcs./hrA1Sub-assembly 0.2160.2110.211003.5285A2Assembly 0.2160.44130.1477010.595 Major items:operation description,R-value,cycle time,number of stations,avera
17、ge cycle time,percent load,hours per 1000 pieces,and number of pieces per hour.An example is as follows.12345672002/9/2618SMT Training for ProductivityItems for Assembly Line Balancing TableR-value(plant rate):nTakt time or time needed to produce a product.n=effective production time/required produc
18、tion volume.Cycle time:nStandard time for operation.nCollected from time study.#stations:-=Cycle time/R-valueAverage cycle time:n=Cycle time/#stations 12342002/9/2619SMT Training for ProductivityItems for Assembly Line Balancing Table%Load:-Tell how busy each work station is compared to the busiest
19、work station.-%Load=Avg.cycle time/highest avg.cycle time.-Highest avg.cycle time(100%station)is the bottleneck.-100%station is reduced by 1%,then we will save 1%for all stations.-The less percent loaded,the more desirable to be sub-assembled or combined.52002/9/2620SMT Training for ProductivityItem
20、s for Assembly Line Balancing TableHours/1000:-The hours per 1000 units produced.-Choose the bottleneck station.-=(Avg.cycle time/60 mins)x 1000-For more than one workers at the station,“hrs/1000”=#workers x“hrs/1000”of bottleneck.-Because everyone on an assembly line must work at the same rate.Pcs.
21、/hr:-Number of units produced hourly by one worker at the station.-=1/“Hrs/1000”X 1000672002/9/2621SMT Training for ProductivityImprove Assembly Line BalancingnCalculate the Line Balance ratenReducing the bottleneck station.nCombining the bottleneck station with an operation in front or behind.nComb
22、ining other operations to eliminate one of them.2002/9/2622SMT Training for ProductivityExample:Original Line BalanceNo.Operation R-Value(mins)Cycle time(mins)#stationsAvg.cycle time(mins)%LoadHrs/1000Pcs./hr1Place bottom housing on line and lubricate0.250.20010.200804.172402Assemble parts 3,4,&50.2
23、50.25010.2501004.172403Assemble parts 6&7 together and place sub-assembly in housing0.250.30520.153618.341204Drive 6 bolts holding sub-assembly in bottom housing0.250.60030.2008012.50805Get vent cover&cement in place assembly to bottom housing0.250.19810.198794.172406Get top housing,apply cement&ass
24、emble to bottom housing0.250.29020.145588.341207Place in carton&in master carton(6 per)and aside to pallet0.250.62530.2088312.5080Total 131.354n Producing new plastic charger;1200 units per 8-hrs shift(with 300 mins effective).2002/9/2623SMT Training for ProductivityExample:Original Line BalancenOri
25、ginal line balance rate=total cycle time/highest cycle time station x no.of stations=1.354/(0.25 x 7)=77.4%nPcs./hr=60/0.25=240nImprove the bottleneck station by combining with an operation in front or behind.nCombine and eliminate work steps.nRe-design the jig&fixture.OperationsBottleneck or 100%lo
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