John Maeda-2019科技中的设计报告(英文)-2019.3-98页.pdf.pdf
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1、John MaedaCover design by Eriko KawakamiDesign in Tech Report 20192019 Design In Tech Report | “Addressing Imbalance” Illustrations by lunchbreath2019 Design In Tech Report | “Addressing Imbalance” Illustrations by lunchbreath2019 Design In Tech Report | “Addressing Imbalance” Illustrations by lunch
2、breath2019 Design In Tech Report | “Addressing Imbalance” Illustrations by lunchbreathIn case you prefer to have a “lean back” experience March 9, 2019Hi there, I plan to have a full version of the report on my YouTube channel after I recover a bit from pushing the Design in Tech Report 2019 out the
3、re. Ill also make an audio version to go onto my iTunes, Spotify, Google Play podcast channels.In the meantime, on the right is an abbreviated pre-release video version!that I made for my monthly briefing subscribers. Thanks for being curious about the intersection of technology, business, and desig
4、n!Monthly briefing #signup here $.johnmaedaCreative people are inherently spatial learners. They understand through objects in their environments. Its what feeds their spatial memory, their creativity.”WSJ Magazine May 6, 2019“Source: designdotco wsj2019 Design In Tech Report | Welcome6 / 98Learn ho
5、w to speak machine with a new little %on computation.Source: / Pre-order from Amazon | Barnes breaking down internal walls between physical, digital, and service design; making user-centric design everyones responsibility; and de-risking development by continually listening, testing, and iterating
6、with end users.” McKinsey Design Index“How does your organization make design decisions? “Based on leader opinions.” / “Using semi-subjective metrics.” / “Objectively (using design metrics).” Majority: “Using semi-subjective metrics.” Close 2nd: Boss said .How brave is your product portfolio? “Were
7、bloated and incremental.” / ”Were improving and killing bad ideas.” / “We make bold products and accept that some may fail.” Majority: “Were bloated and incremental.”Source: 2018 #DesignInTech McKosmo Quiz / McKinsey Good Design Is Good Business2019 Design In Tech Report | About Design-_ Organizatio
8、ns26 / 98McKinsey: Design is learning, testing, iterating with customers.The best results come from constantly blending user research quantitative (such as conjoint analysis) and qualitative (such as ethnographic interviews). This information should be combined with reports from the market-analytics
9、 group on the actions of competitors, patent scans to monitor emerging technologies, business concerns flagged by the finance team, and the like. Without these tensions and interactions, development functions may end up in a vacuum, producing otherwise excellent work that never sees the light of day
10、 or delights customers.“ McKinsey Study“When do you undertake user research? “Early qualitative research.” / “Early qualitative and quantitative research.” / “Qualitative and quantitative research throughout.” Majority: Both throughout.What do you do with research findings? “We report what the custo
11、mer tells us.” / “We assess what the customers want.” / “We interpret what the customer actually needs.” Majority: Interpret need.Source: 2018 #DesignInTech McKosmo Quiz / McKinsey Good Design Is Good Business2019 Design In Tech Report | About Design-_ Organizations27 / 98InVisions “Five Levels of D
12、esign Maturity” is a masterpiece.01Producers 41%Design is what happens on screenAt this level, organizations make early attempts to create efficiency and consistent story through visual identity guidelines but neglect processes, collaboration, and advanced tools.”“02Connectors 21%The workplace becom
13、es a workshopUser research, user stories, usability testing, and personas are also more prevalent. Overall, theres more talk of design in the airfrom executives who espouse its importance to employees who express more interest and empathy for customers.”“03Architects 21%Design is a scalable operatio
14、nThey have shared ownership, role clarity, joint accountability, and more documentation of their now more substantial design practices. This enables design to support complex ecosystems while integrating with complex internal operating structures.”“04Scientists 12%Design is powered by hypothesesThey
15、 have sophisticated practices for analytics, experimentation, recruiting for user research, and monitoring and measuring the success of specific efforts. They also have the beginnings of a design strategy practice and vision development.”“05Visionaries 5%Design means businessDesign brings a unique l
16、ens to strategy through exploratory user research techniques, trends and foresight research that assess product market fit, and the delivery of unified cross-platform strategies.”“Source: invisionapp Design Maturity Model surveyed 2,200 design professionals2019 Design In Tech Report | About Design-_
17、 Organizations28 / 98Does this sound familiar? Its my favorite non-blah-blah-blah POV.We embarked upon this years report knowing that we must be even more critical of our work, with a deeper awareness of our responsibility as designers and an understanding of our broader impact on society.” UX Trend
18、s 2019“20191. Everyone is a lead 2. Designers are too busy to design 3. Design is not saving the world4. Designing for less 5. Our obsession with methods 6. Should design tools code? 7. Thinking outside the artboard 8. Embracing the open kitchen 9. Making tech workSource: uxdesigncc fabriciot caioab
19、 UX Trends curating 2,239 links with 264,016 designers2019 Design In Tech Report | About Design-_ Organizations29 / 98Designers generally excel at introverting together.(This makes them a little different than most devs. And a lot different from business folks.)The most successful design leaders are
20、 investing in personal growth, helping them scale themselves and their teams. Theyre challenging assumptions about how organizations work and creating the way for more healthy, inclusive teams to thrive.” Mia BlumeDesign Ops has become critical for medium and large product companies. But every kind
21、of organization benefits from a horizontal role, specifically managing tools, workflows, processes, governance, critique and collaboration, end-to-end employee experience, cultural and inspirational activities, and much more. DesignOps is contextual work that improves aesthetic work, with the ultima
22、te goal of making the business more efficient.” Josh Silverman“Source: mialoira jhsilverman goabstract Embracing Open Design In 20192019 Design In Tech Report | About Design-_ Organizations30 / 98Automattic.Designs philosophy is people-centric.01Design CultureYou need a CEO who cares about design, a
23、nd recognizes that good design is good business. Its because the customer wants it. ResourcesNEW The Four PlanetsStanford GSB Case StudyDesign in Tech Reports02Design TalentYou need a strong designer hiring leader. They will be, “Someone who you wish was designing instead and loves talent, too.” Res
24、ourcesBrie Anne Demkiws tipsAutomattic.Design blogJared Spools Master Class03Design LeadersYou need a primary design lead who cares about leadership and enjoys fostering new leaders. ResourcesRedesigning LeadershipInVision Design LeadershipWithin Leadership RetreatDesigner Fund04Design SystemsYou ne
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