原版英语RAZ 教案N47-Coding Camp.pdf
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1、Coding CampLesson PlanLEVELN N1 Learning AZ All rights reserved.www.readinga-About the BookText Type:Fiction/Realistic Page Count:16 Word Count:640Book SummaryNina,Jody,and Matt went to Coding Camp to learn how to make a computer game and compete to win the camps game design contest.But when their c
2、omputer crashes just two days before the end of camp,how will they design a new game in time?Lively illustrations and engaging text will keep students interested in this story.Students will also have the opportunity to make,revise,and confirm predictions as well as to identify the authors purpose.Ab
3、out the LessonTargeted Reading Strategy Make,revise,andconfirmpredictionsObjectives Make,revise,andconfirmpredictionstounderstandtext Identifytheauthorspurpose Identifyvoweldigraphsai and ay Identifyandusesubject-verbagreement IdentifyandusehomophonesMaterialsGreen text indicates resources that are
4、available on the website.BookCoding Camp(copy for each student)Chalkboardordry-eraseboard Paper Make,revise,andconfirmpredictions;subject-verbagreement;homophonesworksheets Discussion cardsIndicatesanopportunityforstudentstomarkinthebook.(Allactivitiesmaybedemonstrated by projecting the book on an i
5、nteractive whiteboard or completed with paper and pencil if the books are reused.)Vocabulary*Boldfacevocabularywordsalsoappearinapre-madelessonforthistitleonVocabularyAZ.com.Content words:Story critical:animation(n.),coding(n.),counselor(n.),crashed(v.),design(n.),files(n.)Enrichment:arcade game(n.)
6、,backing up(v.),programming(n.)Before ReadingBuild Background Askstudentstosharethenamesoftheirfavoritecomputergamesandwhytheyliketoplaythem.Record a list of students favorite computer games on the board.Askstudentsiftheyknowhowtocreateanewcomputergame.Discussthestepstheythinkgo into creating a comp
7、uter game,such as animating drawings and designing different levels.Introducevocabularywords,suchascoding and programming,during this discussion.Coding CampLesson Plan(continued)LEVELN N2 Learning AZ All rights reserved.www.readinga-Preview the BookIntroduce the Book Givestudentstheircopyofthebook.G
8、uidethemtothefrontandbackcoversandreadthetitle.Have students discuss what they see on the covers.Encourage them to offer ideas as to what type of book it is(genre,text type,and so on)and what it might be about.Showstudentsthetitlepage.Discusstheinformationonthepage(titleofbook,authorsnames,illustrat
9、ors name).Introduce the Reading Strategy:Make,revise,and confirm predictionsExplain to students that effective readers make guesses about what is going to happen as they read a story.These guesses are called predictions.Emphasize that knowing how to make a prediction is more important than whether t
10、he prediction is right,or confirmed.Remind students that making predictions gives readers a purpose while reading.Modelmakingaprediction,usingthetitleandcoverpicture.Think-aloud:I know that effective readers look at the title and cover picture to get an idea of what the story is about.The title of t
11、his story is CodingCamp,and I know that coding is a word used for making computer games,similar to programming.I see three campers and a camp counselor working on Level 3,so I predict these campers are designing a computer game while at computer camp.Making predictions about this book gives me a pur
12、pose for reading.I want to find out whether my prediction is right.Havestudentsusethetitleandpictureonthecoverpagetomakeapredictionbeforereadingthestory.Invitethemtosharetheirpredictionswithapartner.Distributethemake-revise-and-confirm-predictionsworksheetto students.Have them write their prediction
13、 in the first row on their worksheet.Asstudentsread,encouragethemtouseotherreadingstrategiesinadditiontothetargetedstrategy presented in this section.Introduce the Comprehension Skill:Authors purpose Explaintostudentsthatthereasonanauthorwritesastoryiscalledtheauthors purpose.Anauthor might want to
14、persuade,to inform,or to entertain the reader.Explain that to persuade means to convince someone to think or act in a certain way,to inform means to give information or facts about a topic,and to entertain means to evoke emotion from the reader.Writethewordspersuade,inform,and entertain on the board
15、 in this order,and highlight the first letter of each word.Then,share the mnemonic device with students:the authors purpose is as easy as PIE.Explain that authors provide readers with clues that will help readers determine the authors purpose.Modelhowtopredicttheauthorspurposeusingthetitleandcoverpi
16、cture.Think-aloud:I know that authors have a purpose when they write a story.They want to persuade us,to inform us,or to entertain us.I also know that authors give clues to help readers determine their purpose.After reading the title and looking at the cover picture,I predict the authors purpose for
17、 this story is to entertain us.I know that sometimes authors have more than one purpose when they write a story,so I will have to read the story to see whether my prediction is right and to see whether the author wants to persuade us or inform us as well.Havestudentsgivereasonswhytheypredicttheautho
18、rspurposeistoentertainonthebasis ofthetitleandcoverpicture.(Acceptanyanswersthatstudentscansupportwithevidence.)Introduce the Vocabulary Introducethestory-criticalvocabularywordslistedinthevocabularysectionofthislesson.Reviewthecorrectpronunciationforthemultisyllabicwordsanimation,coding,counselor,a
19、nd design.Turntotheglossaryonpage16.Readthewordsanddiscusstheirmeaningsaloud.Coding CampLesson Plan(continued)LEVELN N3 Learning AZ All rights reserved.www.readinga-Remind students of the strategies they can use to sound out words they dont know.For example,they can use what they know about letter a
20、nd sound correspondence to figure out the word.They can look for words within words,and prefixes and suffixes.They can use the context to work out the meanings of unfamiliar words.For example,say:If I did not know the meaning of the word counselor,I could read the definition in the glossary,but I co
21、uld also turn to the page its found on and read the words and sentences around it.When I read page 6,I can see that the word must mean a person who gives help and guidance to others.Set the Purpose HavestudentsreadtofindoutmoreaboutwhathappensatCodingCamp.Encouragestudentsto make,revise,and confirm
22、predictions as well as to identify the authors purpose while reading.During ReadingStudent Reading Guide the reading:Have students read from page 3 to page 6.Encourage those who finish early to go back and reread.Modelmaking,revising,andconfirmingpredictions.Think-aloud:Before reading,I made a predi
23、ction that this story was about campers designing a computer game at computer camp.After reading the first few pages,I confirmed that my prediction was correct.However,I did not predict that the campers computer would crash and they would lose their game.Now,they have to make a new game before the e
24、nd of camp.My new prediction is that they will not be able to finish their new game before the end of camp.I will keep reading to find out whether my prediction is right.Directstudentsbacktotheirmake-revise-and-confirm-predictionsworksheet.Havestudentsrereadthepredictionstheymadepriortoreading.Invit
25、ethemtosharetheoutcomesoftheirpredictions with a partner.Encouragestudentstobrainstormarevisedprediction,andhavethemfillinoneofthemiddleboxes on their worksheet.Drawstudentsattentionbacktothewordsontheboard:persuade,inform,and entertain.Remind students to think about the authors purpose as they read
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