TimBrown_2008P[提姆布朗][谈创造力与游戏].pdf
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1、www.XiYuS锡育软件So this guy,this guy is a guy named Bob McKim.这位仁兄,这位仁兄叫做博布?马金。00:12And he was a creativity researcher in the 60s and 70s,andalso led the Stanford design program.60、70 年代时他是创造力研究者,同时负责史丹福大学的设计学程。00:15And in fact,my friend and IDEO founder,David Kelley,who?s out there somewhere,studied u
2、nder him atStanford.事实上,我的朋友兼 IDEO 创办人大卫?凯利,他也在场,曾在史丹福当他的学生。00:23And he liked to do an exercise with his students where he gotthem to take a piece of paper and draw the person sat nextto them,their neighbor,very quickly,just as quickly as theycould.他喜欢要学生做一个练习 要他们拿一张纸 画坐在身边的人,他们的邻座,很快地画,越快越好。00:32An
3、d in fact,we?re going to do that exercise right now.事实上,我们就要来做那个练习。00:49You all have a piece of cardboard and a piece of paper.你们都有一片纸板和一张纸。00:52It?s actually got a bunch of circles on it.它有着一堆的圆圈在上面。00:55I need you to turn that piece of paper over,you should findit?s blank on the other side,OK?我要你们
4、把纸翻过来,背面是空白的,是吧?00:56And there should be a pencil.也该有一枝铅笔。01:00And I want you to pick somebody that?s sat next to you,and when I say,go,you?ve got 30 seconds to draw yourneighbor,OK?我要你找个坐在你旁边的人,当我说?开始?,你用 30 秒画你的邻座,好吗?01:03cardboard:n.纸硬纸板;纸板箱;卡纸板/adj.不真实的;硬纸板制的 a bunch of:一群;一束;一堆 paper over:隐瞒;掩饰
5、So,everybody ready?OK.Off you go.都预备好了吗?好了?开始。01:15You?ve got 30 seconds,you?d better be fast.你有 30 秒,最好画快些。01:20Come on,those masterpieces.加油,画出杰作。01:23OK?Stop.All right,now.好?停。很好,到了。01:36(Laughter)Yes,lot?s of laughter.Yeah,exactly.(笑声)是呀,很多笑声。就是这样。01:39Lots of laughter,quite a bit of embarrassme
6、nt.很多笑声,有点难为情。01:44(Laughter)Am I hearing a few,sorry?s?I think I?mhearing a few sorry?s.(笑声)有人说?不好意思??我猜我听到有人说?不好意思?。01:47Yup,yup,I think I probably am.对,对,我有听到。01:53And that?s exactly what happens every time,every timeyou do this with adults.那正是每次都有的事,每次你要大人做这个。01:55And McKim found this every time
7、 he did it with his students.马金每次要学生做,都发现这样。02:01He got exactly the same response:lots and lots of sorry?s.得到的反应完全一样:许许多多?不好意思?。02:04(Laughter)And he would point this out as evidence that wefear the judgment of our peers,and that we?reembarrassed about,kind of,showing our ideas to people wethink of
8、as our peers,to those around us.(笑声)他会指出这是证据 我们害怕同侪的评断,我们不好意思展现自己的构想 给我们的同侪,给周边的人。02:08masterpieces:n.杰作;绝无仅有的人 embarrassment:n.窘迫,难堪;使人为难的人或事物;拮据 peers:n.平辈,同事(peer的复数)/v.凝视;比得上(peer的三单形式)embarrassed:adj.尴尬的;窘迫的/v.使.困窘;使.局促不安(embarrass的过去分词形式)And it?s this fear is what causes us to be conservative
9、inour thinking.就是这种害怕使我们 变成思想上保守。02:24So we might have a wild idea,but we?re afraid to share itwith anybody else.我们或许有个狂野的想法,但我们怕和任何人分享。02:31OK,so if you try the same exercise with kids,they have noembarrassment at all.好,如果你要儿童做同样的练习,他们一点都不会难为情。02:36They just quite happily show their masterpiece to
10、whoeverwants to look at it.他们都高兴地展现自己的杰作 给任何想看它的人。02:42But as they learn to become adults,they become much moresensitive to the opinions of others,and they lose thatfreedom and they do start to become embarrassed.但当他们学着长大,他们对别人的意见变得大为敏感,而失去了那个自由,也开始变得难为情。02:49And in studies of kids playing,it?s been
11、 shown time aftertime,that kids who feel secure,who are in a kind of trusted研究游戏中的儿童,已经一次次 证明了只要孩子们觉得安心、是在一种信赖的环境里,他们就越觉得能尽兴去玩。03:00TED演讲者:Tim Brown|提姆?布朗演讲标题:The powerful link between creativity and play|谈创造力与游戏内容概要:Tim Brown is the CEO of the innovation and design firm IDEO-taking an approachto de
12、sign that digs deeper than the surface.在 2008 年的认真的游戏研讨会中,设计师 Tim Brown 演说创造力和游戏的密切关系 许多例子你在家里自己试(但有一个你最好不要)。time,that kids who feel secure,who are in a kind of trustedenvironment,they?re the ones that feel most free to play.觉得能尽兴去玩。03:00And if you?re starting a design firm,let?s say,then youprobabl
13、y also want to create,you know,a place wherepeople have the same kind of security.例如说,你计划要成立一家设计公司,你因此可能也要规划一个地方 让人感到有安全感。03:16Where they have the same kind of security to take risks.那里他有敢去冒险的安全感。03:26Maybe have the same kind of security to play.也许有敢去游戏的安全感。03:29conservative:adj.保守的/n.保守派,守旧者 master
14、piece:n.杰作;绝无仅有的人Before founding IDEO,David said that what he wanted to dowas to form a company where all the employees are my bestfriends.创立 IDEO 之前,大卫说他想做的是 组一家员工全是他的好朋友的公司。03:33Now,that wasn?t just self-indulgence.那并不是只自我陶醉。03:44He knew that friendship is a short cut to play.他知道,友谊是游戏的关键。03:47And
15、 he knew that it gives us a sense of trust,and it allows usthen to take the kind of creative risks that we need to take asa designer.他知道,那给我们信赖感,也容许我们去冒创意风险 就是设计师都要冒的风险。03:53And so that kind of decision to work with his friends-nowhe has 550 of them-was what got IDEO started.所以那种想和朋友一起工作的决定 如今他有550
16、位 是 IDEO 的缘起。04:04And our studios,like,I think,many creative workplacestoday,are designed to help people feel relaxed.而我们的工作室,像今天的许多创意工作区一样,其设计是要帮助人们觉得放松。04:15Familiar with their surroundings,comfortable with thepeople that they?re working with.熟悉他们的周遭,自在地与同事一起工作。04:22It takes more than decor,but I
17、think we?ve all seen that,you know,creative companies do often have symbols in theworkplace that remind people to be playful,and that it?s apermissive environment.它不只是装潢,我想你们都知道,创意公司往往在工作区都有个?象征?可以提醒人要敢玩,以及那是个容许放肆的环境。04:29self-indulgence:n.放纵;任性 a short cut:捷径 studios:n.工作室(studio的复数)workplaces:n.管理
18、工作场所(workplace的复数)Familiar with:熟悉 surroundings:n.环境;周围的事物 decor:n.装饰,布置 workplace:n.工作场所;车间 playful:adj.开玩笑的;幽默的;爱嬉戏的 permissive:adj.许可的;自由的;宽容的;(两性关系)放纵的So whether it?s this microbus meeting room that we havein one our buildings at IDEO,or at Pixar where the animatorswork in wooden huts and decora
19、ted caves.因此不论是这个箱型车会议室 就在 IDEO 的一栋大楼里,或在匹克萨,动画师们在木屋及装饰的洞穴里工作。04:43Or at the Googleplex where,you know,it?s famous for itsvolley beach ball courts,and even this massive dinosaurskeleton with pink flamingos on it.或在谷歌城,你知道的,它有名的是沙滩排球场,以及这个巨大的恐龙骨骼及上面的红鹤。04:53Don?t know the reason for the pink flamingo
20、s,but anyway,they?re there in the garden.不懂红鹤的理由是什么,但是总之,它们就在庭院里。05:00Or even in the Swiss office of Google,which perhaps has themost wacky ideas of all.或者,甚至瑞士的谷歌办公室,这里有或许是最搞怪的点子。05:04And my theory is that?s so the Swiss can prove to theirCalifornian colleagues that they?re not boring.我的理论是这样的:瑞士可以
21、证明给 加州同事们说,他们不会无聊。05:08So they have the slide,and they even have a fireman?spole.他们有滑梯,他们甚至有消防队的钢管。05:13Don?t know what they do with that,but they have one.不知他们拿那个做什么,但他们就是有。05:16So all of these places,you know,have these symbols.因此,所有这些地方都有这些?象征?。05:17microbus:n.中客车;微型客车;小型公共汽车 animators:n.动画家;赋予生气
22、者(animator的复数)huts:n.小屋;临时营房/vt.使住在小屋中;驻扎/vi.住在小屋中;驻扎 decorated:adj.装饰的,修饰的/v.装饰,修饰(decorate的过去式和过去分词形式)volley:n.齐射;齐射出的子弹;凌空状态/vt.截击;齐发;连声发出/vi.截击;齐鸣;进行群射 skeleton:n.骨架,骨骼;纲要;骨瘦如柴的人/adj.骨骼的;骨瘦如柴的;概略的 flamingos:n.火烈鸟;火鹤(flamingo的复数)wacky:adj.乖僻的,古怪的Now,our big symbol at IDEO is actually not so much
23、theplace,it?s a thing.而我们在 IDEO 的大?象征?,实际上 并不是个地点,而是件物品。05:20And it?s actually something that we invented a few yearsago,or created a few years ago.它实际上是我们几年前发明的东西,或几年前创造出来的。05:25So it?s a toy.And it?s called a finger blaster.那是个玩具,叫做 弹射镖。05:29www.XiYuS锡育软件And I forgot to bring one up with me.我忘了带一个
24、上来。05:32So if somebody can reach under that chair that?s next tothem,you?ll find something taped underneath it.谁可以到旁边那把椅子下,你可以找到就贴在座垫底下。05:34That?s great.If you could pass it up.Thanks,David,Iappreciate it.很好。请递给我。谢谢你大卫,感谢。05:39So this is a finger blaster,and you will find that every one ofyou has g
25、ot one taped under your chair.这就是弹射镖,你们都可以找到一个 贴在你的座垫下。05:42And I?m going to run a little experiment.Another little我要来个小实验。另一个小实验。05:49And I?m going to run a little experiment.Another littleexperiment.But before we start,I need just to put these on.但是开始前,我要戴上这个。05:53Thank you.All right.谢谢。好了。05:56No
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